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Category Archives: Games
Manufactoria
Last Friday I stumbled on Manufactoria, a cute web-based game in which the object is to build machines for testing and repairing robots. This is done by manipulating a robot’s code, a sequence of red and blue symbols. Each part … Continue reading
Simple AI for bridges
I finally overcame several weeks of programmer’s block on the train this evening, by writing the AI for the bridges game.
Project 6014 demo 0.2.1
Has been released — download it here!
Bridges game
I’ve spent a few morning train trips lately making another puzzle game:
Star Control CAPTCHA
Another interesting CAPTCHA, from the Pages of Now and Forever:
Project 6014 demo 0.2
Has been released! We have packages for Windows, MacOS and Linux available on the project website, which (to remind everyone) is at: http://code.google.com/p/project6014/
SC2 mod design notes
Following its release a couple of weeks ago, tonight I’ve imported the Game Development Document into the Project 6014 wiki.
SC2 mod next steps
A month ago, I wrote about the SC2 mod project that I’m involved in. From an outside perspective, it seems not much has happened since then. And as someone who mostly participates in the roles of website administration and programming, … Continue reading
Depth-first logic game AI
“An answer for you? Yes, I have.” “To Everything? To the Great Question of Life, the Universe and Everything?” “Yes. Though I don’t think that you’re going to like it.”
AI for a logic game
This is a clone of KNetwalk. I got addicted to this game when I got my Netbook. Some of my daily train rides were spent adding a feature to my compiler, but equally often they culminated in a slightly improved … Continue reading