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Monthly Archives: March 2011
Objects in C
As the first topic for Higher-level C, I’ve picked a big one: objects.
Vector denormalisation in PostgreSQL
PostgreSQL is a relational database system, and is designed for the general case. That means it aims for scalability rather than efficiency at any specific data size.
Galaxy animation from 2010
I’ve been rewriting a gravity simulator (see my earlier posts on ephemerides and relativity). This isn’t because I’ve thought of a better design or come upon a better technology for it. It’s because I lost the first version! I’ve recovered … Continue reading
Star Control II mod
For the past couple of years I’ve been involved in a game project. Its working title is Project 6014. We had a real title, “Crystal Storm”, but soon learned that it was also the name of an adult entertainer. Always … Continue reading
Thunderbird, IMAP and Gmail
Today I have reinstalled Thunderbird, and begun an IMAP copy of my Gmail account.
Version control update
Since posing the version control question I’ve experimented a bit. I’ve begun putting my extant work back into version control.
Faking relativity
As you know, the orbit of Mercury about the Sun cannot be explained entirely by Newtonian physics. In an ideal Newtonian system, the orbit of a small body around a larger one is a stationary ellipse. In the case of … Continue reading